
The Unofficial Star Wars the Old Republic Strategy Guide
have any impact . Phase 2 is more hectic and the damage is spread out among all players.
Watch for the Force Storms and keep the heals coming to offset the damage from Mind
Crush. Periodically he'll cast Replenish which must be interrupted or he'll heal for 30% of his
life. In the third phase, his defenses will increase dramatically, so time your attacks to not
happen while his huge defensive buffs are active.
Foundry Guardian
Colicoid War Game
Hazard Droid
Will fire a random electro shot to a random player which will stun them. He will follow up
with Rail Shot, which hits the nearest stunned, burning or sleeping player. Use your Break
Free ability to escape the effects and continue to attack the boss. He also has a short range
AE attack, Explosive Round, which will damage players that are too close together.
Battle Droid
Will focus fire on a single random target who should move out of sight of the attack while
the rest of the group focuses damage on the boss.
Arena Beast
Has a stacking armor debuff attack, which can reduce your tank's armor by 40%.
6K-A2
Has a long range rocket attack that will damage the target and nearby players and
continue to deal fire damage for a short period. Players should spread out to avoid this
effect.
Red Reaper
SV-3 Eradicator
Lord Kherus
Ikoral's Chosen
Darth Ikoral
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